5 #ifndef LUADEBUG_UTILS_H 6 #define LUADEBUG_UTILS_H 8 #include <haka/colors.h> 13 void pprint(
struct lua_State *L,
struct luadebug_user *user,
int index,
bool full,
const char *hide);
14 int execute_print(
struct lua_State *L,
struct luadebug_user *user,
bool full,
const char *hide);
15 int capture_env(
struct lua_State *L,
int frame);